Environment developed for my senior thesis film. I am responsible for modeling with all blockout, set dressing, and texturing. Cora Jing did the table model, and the concept art was developed by Daniel Smith, Hope Lee, Lauren Course, and Seungdon Sa. 
I created my smart materials to speed up the production process for many repeating materials, like the metal on the robots or the metal for the wrenches.
Environment and turntables in Unreal Engine
Programs
Unreal Engine 5.5 - Autodesk Maya - Substance Painter -Zbrush 
Props modeled and textured - All with a basecolor, roughness and normal 4k map
References
Concept art by Lauren Coursey and Seungdon Sa
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